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Hasbro · Games

Cost Estimation Tool

Problem
Give Hasbro games engineers a standard tool to make accurate board-game cost estimates in less time.
My role
Project Engineer Co-op, Hasbro (Games, Play-Doh, NERF)
Users
4 games engineers
Tools
Excel, Power Apps, Power Automate, Power Query, SharePoint
Result
Estimates down from 1–2 hours to a few minutes; ~$100k/year in labor savings

Objective

  • Speed up reference costing: pricing a new board game from the costs of items in existing quotes.

How it works

  • Quote library: the tool reads a library of existing quotes.
  • Analysis: it analyzes the quote data and breaks it down into individual items.
  • Cost database: it uploads each item to a cost database on SharePoint.
  • Estimate: the engineer picks items from dropdowns, such as "deck of 52 cards" or "10 × 10 game board", and the costs fill in automatically.
  • The final output table is in a project-ready format to share with team members in scrum and gate meetings.
  • Presented the final working version to employees and leadership from multiple departments at a monthly ToyBox meeting.

Result

  • All 4 games engineers used the tool. A cost estimate went from 1–2 hours to a few minutes.
  • How the ~$100k/year was calculated: I estimated how many hours a cost estimate used to take, then multiplied the time saved by the average number of projects per year to get the yearly labor savings.

What I learned

  • Building user-focused Power Apps
  • Developing Power Automate flows and Power Query scripts
  • Creating accurate cost estimates from a database of reference costs
  • Creating SharePoint sites with dynamic lists for large datasets
  • Advanced Excel formulas, data spills and data validation